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Mr Moai's Molnhem Campaign - Session 1

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     We began our AD&D campaign in earnest this friday. I didn't waste much time setting the stage beyond a very cursory overview of the political situation, suggesting a few hooks with murmurs of foreign dwarven activity in the nearby abandoned mines, a trade war between lumberjacks near a lake to the south, and an open bounty for bandit scarves from a notorious local gang of bandits. The players jumped at the lead for the nearby mines, and set off on the most direct path north through a heavily mountainous region. They spent a few days lost, though they weren't necessarily aware of it. One of the Rangers was on night watch and noticed a lot of wolf activity nearby. The creatures were circling their camp. They'd stopped and set up camp dangerously close to a den of wolves! The wolves were of course a random wilderness encounter in the mountains for the evening, and I rolled an appropriate score to suggest that there was a lair on the hex, therefore I ruled that t...